Player Authentication Events
Note: Configure Player Authentication Events via the Player Authentication Event Webhook in the API reference page.
Appcharge enables game publishers to receive real-time events via a webhook generated by our system representing their players' activity during the login funnel.
Configure in the dashboard:
Once the Events Webhook is configured in the dashboard, you will start getting Player Auth events.
Supported events
Event | Description |
---|---|
login_land | Reported when a player lands on the login page. |
login_method_selected | Reported when a player interacts with any of the login buttons on the login landing page. |
login_canceled | When the player logs in by FB/Apple/Google on the desktop, an Event is tracked when the player clicks on the 'x' icon in the login modal. The player login by OTP/player ID/username and password on the desktop and clicks on the “Back” button. The player logs in via FB, Google, or Apple on a mobile device and clicks on the “Back” button. |
login_resolved | Reported when a player was logged in or failed to log in. |
shop_land | Reported when a player lands in the shop. |
Updated 5 days ago