High-Level Flow
Note: For more information on our in-game checkout solutions and to start integrating, please view the Mobile Checkout SDK documentation in the API reference section.
AppCharge’s In-Game Checkout SDK provides a seamless purchase experience within games, offering two different flows for handling purchase confirmations:
- Server-to-Server Acknowledgement (Award): The purchase confirmation is communicated directly between Appcharge and the publisher's backend via the Player Orders Reporting webhook, enabling automatic balance updates on the server-side.
- For more information, please view the server-to-server acknowledgement flow using award.
- Client Acknowledgement (Consume): The purchase process is handled within the game client, and the publisher manually updates the player's balance after receiving a confirmation from the SDK.
- For more information, please view the in-game acknowledgement flow using consume.
Updated 7 days ago
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