Our Mobile Checkout SDK offers two solutions, allowing publishers to choose between the Android SDK and Unity SDK, depending on their game engine:
Note: You can read more about the Checkout Mobile SDK, and the high-level flow, in the Guides section.
A versatile tool designed for Android game engines, enabling seamless in-game purchase functionality. It provides a native checkout experience, allowing users to make secure purchases directly within your game. Integrate the AAR module into your Android project to support various transaction types and ensure a smooth payment process.
A Unity Package serves as a bridge for integrating the Android SDK into Unity projects. It simplifies the setup by automating the inclusion of the SDK file and providing a user-friendly interface. Import the Unity Package into your Unity project to enable native in-game purchases with minimal configuration.
SDK Integration Steps
For Android Game Engines:
Apply the Android SDK to your project, configure it, and implement the checkout functionality as per the documentation.
For Unity Projects:
Import the Unity Package, which will handle the Android SDK integration and provide tools for configuring the SDK within Unity.