Daily Bonus: Player Journey
Player Journey
Bonus Collection Scenarios
- Bonus Collected by the Player in the Last Day:
The popup won’t be presented. - Player Clicked ‘X’ on Popup:
The popup won’t be presented. - Bonus Not Collected in the Last Day:
The free bonus will be presented as a popup.
If Multiple Popups Should Be Presented at the Same Time:
Popups are presented in order of priority:
- The popup with the lowest priority value (e.g., 1) is shown first.
- Popups without a priority value are shown last.
Troubleshooting
- Ensure there is no deduplication in case of a refresh in the middle of the process.
Priority Parameter
- The priority is relevant for all offers, including bundles and special offers.
- The offer with the lowest value priority will be presented first.
- Offers with no priority or offers with the same priority will be sub-ordered by price.
Player Collects Free Bonus
- Player Enters Store
- Popup is presented.ֿ
- Player clicks “Collect” Button:
- A loader will appear, and a balance update will be sent to the publisher.
If the Award was Successful:
- The player will see a collect animation.
- The popup will be closed.
- A confetti animation will be played.
- A confirmation toast will appear.
- A balance update will be sent to the publisher.
- The next prize will be revealed along with a countdown timer.
If the Award Failed:
- An error popup will be presented to the player instead of the free bonus.
The page will refresh and the bonus will be reloaded. (Check your server)
Updated 23 days ago