Daily Bonus: Player Journey

Player Journey

Bonus Collection Scenarios

  1. Bonus Collected by the Player in the Last Day:
    The popup won’t be presented.
  2. Player Clicked ‘X’ on Popup:
    The popup won’t be presented.
  3. Bonus Not Collected in the Last Day:
    The free bonus will be presented as a popup.

If Multiple Popups Should Be Presented at the Same Time:
Popups are presented in order of priority:

  • The popup with the lowest priority value (e.g., 1) is shown first.
  • Popups without a priority value are shown last.

Troubleshooting

  • Ensure there is no deduplication in case of a refresh in the middle of the process.

Priority Parameter

  • The priority is relevant for all offers, including bundles and special offers.
  • The offer with the lowest value priority will be presented first.
  • Offers with no priority or offers with the same priority will be sub-ordered by price.

Player Collects Free Bonus

  1. Player Enters Store
  2. Popup is presented.ֿ
  3. Player clicks “Collect” Button:
  4. A loader will appear, and a balance update will be sent to the publisher.

If the Award was Successful:

  • The player will see a collect animation.
  • The popup will be closed.
  • A confetti animation will be played.
  • A confirmation toast will appear.
  • A balance update will be sent to the publisher.
  • The next prize will be revealed along with a countdown timer.

If the Award Failed:

  • An error popup will be presented to the player instead of the free bonus.
    The page will refresh and the bonus will be reloaded. (Check your server)