Purchase Consume

The consume functionality allows the developer to acknowledge that the player received the goods after the purchase is complete.

Approach

While the order is processing the payment, Appcharge will trigger a webhook to the publisher server allowing him to know that the process is complete. While this is the expected approach we also await for “consume” calls from within the application. We provided an API call to send consumers, allowing us to know that the player received the goods. The consumption should occur after purchase is complete and after the player receives the goods.