Appcharge enables game publishers to receive real-time events generated by their players during various user interactions

Supported events

  • order_created - When a player initiates a new order
  • payment_intent_success / payment_intent_failed - When a player creates a payment intent
  • order_completed_success - When a purchase is successfully completed
  • order_completed_failed - When a purchase fails for any reason
  • order_cancelled - When a purchase has been canceled

Retry mechanism

In a case of a failure, an automatic resend attempt will be made with a 5-minute delay.