Appcharge enables game publishers to receive real-time events generated by their players during various user interactions
- order_created - When a player initiates a new order
- payment_intent_success / payment_intent_failed - When a player creates a payment intent
- order_completed_success - When a purchase is successfully completed
- order_completed_failed - When a purchase fails for any reason
- order_cancelled - When a purchase has been canceled
In a case of a failure, an automatic resend attempt will be made with a 5-minute delay.